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 CAD / Development / *10301 (-5)
  Re: Question about the Future of LDraw CAD family.
 
Hi Dwayne - (...) No reason that I see, in fact, it just hasn't happened yet :-) (...) Yup. (...) Absolutely. (...) It's funny how with this post you've hit the nail on the head with my current line of thinking. :-) Steve and I have been talking (...) (22 years ago, 10-Jan-03, to lugnet.cad.dev)
 
  Re: Question about the Future of LDraw CAD family.
 
(...) Ok, got an even more general question. Any reason that a group, could be set aside to develop just the CAD engine, and allow it to be used for loads of things? I mean, the core engine programmers could develop the core parts of the program, (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev)
 
  Re: What's up with box3#8.dat? (was: BFC parts with BFC-less primitives)
 
(...) HTML can handle anything. So can HTTP, but of the characters listed above, I think it is only '-' and '_' which don't need special treatment. The next level of problems is that the parts tracker is implemented in Perl and running on a Unix (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev)
 
  Re: lsynth - LDRAW compatible bendable part synthesizer available
 
Hi Kevin! I cannot seem to get LSynth to work. The only thing it generates is the same file as the input file... What do I do wrong? Jaco (...) (22 years ago, 9-Jan-03, to lugnet.cad.dev)
 
  Re: Glut fixes and Offscreen Rendering
 
(...) No problem. So what about the offscreen rendering? Does it work? (URL) render offscreen you use -MS on the ldglite command line, eg. ldglite -v3 -l3 -i1 -MS mymodel.mpd (22 years ago, 9-Jan-03, to lugnet.cad.dev.mac)


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