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 CAD / Development / *10251 (-5)
  Re: QTVR of a model
 
(...) NO WAY! I haven't gotten the following to work quite right, but here it is. It will generate about 180 of the 360 images it is suppose to. Then it quites rendering. I have no idea why. For some crazy reason, I am telling "POV-Ray Mac 3.5" to (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
 
  Re: QTVR of a model
 
(...) Let me guess - you did this the hard way, setting up each image by hand? That's a lot of work... (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
 
  BrickDraw3D 0.6 source on sourceforge
 
BrickDraw3D 0.6 will have complete source posted on Sourceforge. I spent 4 hours cleaning up the repository and checking everything in, it was so messed up from my disk crash in February. Sourceforge terms of service do not allow releases without (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Multiple parts was Re: Mac LDraw Viewer comments
 
(...) Yes, you just drag from the parts list with the mouse. 0.7 will have translucent drag images. (...) This is due to Apple eliminating QuickDraw3D. What you see in Classic is QuickDraw3D rendering. In Carbon, it is duplicated by Quesa, which is (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
 
  Re: QTVR of a model
 
(...) Wow!!! It looks great. How can I make one? Show me an example Thx (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)


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