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 CAD / LDraw Files / Parts / Primitives / *29 (-10)
  Re: Part number needed & New primitive submission
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:379efb57.879462...net.com... (...) to (...) I have rethought my original decision on both of these. I realize the end quads will never be seen, but is that a reason to create a new (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Thought experiment was very convincing. I'll redo the part so that the axis of rotation is around the x axis (I'll check the orientation of 30044 first to make sure the axis is correct). This way you'll only have to move the part in the y direction (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Hi Chris, Thanks for the link, unfortunately my ISP is Mindspring and I have never been able to link to ldraw.org. Tim is working on solving the problem. Could you send me a copy though. Thanks, Adam (...) from (...) the (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
[followups set to lugnet.cad.dev] (...) Looks like box.dat is the only one based on a 2x2x2 cube, all the other box*.dat primitives are 2x1x2, Y[0,1]. So this new primitive should be written the same way. (...) Clear naming would be nice, but we (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) Hmm. That's not *exactly* the intended guideline. Rotatable parts should be positioned so the axis of rotation lies on one of the major axes. That way, the part can be easily rotated to any angle. (...) But the A key function is only useful if (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  (canceled)
 
 
  Re: Part number needed & New primitive submission
 
(...) My Primitives Reference ((URL) linked from the LDraw FAQ, was intended to help in this respect. It is missing some of the more recent additions, but I'm sure I sent an updated version to Jacob, sometime back. I'll review it again and re-send. (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) What about the a key? Shouldn't that be considered when creating new parts that rotate? Adam (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) Window (...) is (...) I disagree. There are a number of pieces (just about all) that need to be rotated one way or another to achieve the look you want. The design of xxxx just takes into account the rotational axis as an aid in positioning (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) You're right about that, but if you look at the primitives not all are based on a 2x2x2 cube, some are based on a 2x1x2 cube, or a 1x1x2 cube(maybe). Not to mention some have top and side faces, missing lines on two sides, ect. To use them (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)


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