 | | Finding a rotation matrix for a triangle [DAT]
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| Hi I'm working on a couple of LDraw parts, and need know a way to calculate a rotation matrix that corresponds to a quad (triangle), so that I can place a 1-4 edge.dat on it at the correct angle: Can anyone tell me how to do it? I can't see that (...) (19 years ago, 26-Nov-05, to lugnet.cad.dat.parts)
| |  | | Re: Finding a rotation matrix for a triangle
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| Uhm, it's the rotation VECTOR I need... The rotation matrix would just screw up the dimensions of the primitive. So does anyone have a program or formula that can give me the rotation vector of a triangle? -NB (19 years ago, 27-Nov-05, to lugnet.cad.dat.parts)
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