Subject:
|
Re: Finding a rotation matrix for a triangle
|
Newsgroups:
|
lugnet.cad.dat.parts
|
Date:
|
Sun, 27 Nov 2005 09:40:36 GMT
|
Viewed:
|
3402 times
|
| |
![Post a public reply to this message](/news/icon-reply.gif) | |
Uhm, it's the rotation VECTOR I need... The rotation matrix would just screw up
the dimensions of the primitive.
So does anyone have a program or formula that can give me the rotation vector of
a triangle?
-NB
|
|
Message is in Reply To:
![](/news/x.gif) | | Finding a rotation matrix for a triangle [DAT]
|
| Hi I'm working on a couple of LDraw parts, and need know a way to calculate a rotation matrix that corresponds to a quad (triangle), so that I can place a 1-4 edge.dat on it at the correct angle: Can anyone tell me how to do it? I can't see that (...) (19 years ago, 26-Nov-05, to lugnet.cad.dat.parts)
|
2 Messages in This Thread: ![Finding a rotation matrix for a triangle -Niels Bugge (26-Nov-05 to lugnet.cad.dat.parts)](/news/x.gif) ![](/news/46.gif) ![You are here](/news/here.gif)
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|