Special:
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[DAT] (requires LDraw-compatible viewer)
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Subject:
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Finding a rotation matrix for a triangle
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Sat, 26 Nov 2005 19:38:29 GMT
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Viewed:
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3094 times
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Hi
I'm working on a couple of LDraw parts, and need know a way to calculate a
rotation matrix that corresponds to a quad (triangle), so that I can place a 1-4
edge.dat on it at the correct angle:
Can anyone tell me how to do it? I can't see that LCADCalc can do it...
Here's the quad on one of the parts btw.
4 16 -24 4 -16 -24 20 -46 -36 20 -10 -36 4 20
Cheers NB
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Message has 1 Reply:
2 Messages in This Thread:   
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