To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dat.partsOpen lugnet.cad.dat.parts in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / LDraw Files / Parts / 5413
    Re: Click-Rotation Parts —Edwin Pilobello
   (...) Huummm, I'll see if my Lego Camera can do some justice to the click-rotation parts. Otherwise, I'm going to have to wait till I can get back to the Portland State University Media Lab. I'm looking into the part at 10x and the wavy cogs on (...) (20 years ago, 9-Sep-04, to lugnet.cad.dat.parts)
   
        Re: Click-Rotation Parts —Bernd Broich
   (...) The cogs weren't the problem. The problem ist the junction between the primitive and the part. Where does the primitive end and where does the part begins? Not every part has the same junction to the primitive. For example: The rotation-offset (...) (20 years ago, 9-Sep-04, to lugnet.cad.dat.parts)
   
        Re: Click-Rotation Parts —Edwin Pilobello
   (...) Ah, I see! I'm observing a Knight at the moment. 48171 and 48170 represent the two ways that the cup-shaped cogged sub-part is rotated. Shoulder and hip joints are the same as 48170. Elbow and knees are like 48171. The one slightly different (...) (20 years ago, 9-Sep-04, to lugnet.cad.dat.parts)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR