| | technic gear tooth primitive [DAT]
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Okay. Here is a primitive version of the tooth for all those technic gears. So far I've incorporated it into part 3647 and am working on putting it in 3648. 0 technic gear tooth 0 Name: cog.dat 0 Author: Mark Kennedy 1 16 1.50 1 0 -0.50 0 0 1 0 0 0 (...) (22 years ago, 20-Apr-02, to lugnet.cad.dat.parts.primitives)
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| | Re: new axle hole (part two)
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(...) Oops. Thanks. It's fixed now. Steve (22 years ago, 19-Apr-02, to lugnet.cad.dat.parts.primitives)
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| | Re: new axlehole (part1)
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(...) Sorry, I didn't see that in the tracker. I also submitted a new version of the magnet 73092 under the name of MAG.DAT since 73092 was taken. (22 years ago, 19-Apr-02, to lugnet.cad.dat.parts.primitives)
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| | Re: Baseplates with pattern
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(...) I suppose that would be a problem. It would be more of a problem, if stud-logos were part of LDraw. It would also be more of a problem, if this were a smaller part. By the time people get to using 32x32 baseplates, they aren't usually looking (...) (22 years ago, 18-Apr-02, to lugnet.cad.dat.parts)
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| | Re: Baseplates with pattern
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(...) Not unless the subparts would be used multiple times within the part file. Just put the code for the painted studs in the part file. Steve (22 years ago, 18-Apr-02, to lugnet.cad.dat.parts)
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| | Re: new axle hole (part two)
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(...) Yes, yes you do. I believe you have the descriptions for 4 and 5 reversed. :-) 2 - (and so do I) (22 years ago, 18-Apr-02, to lugnet.cad.dat.parts.primitives)
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| | Re: new axle hole (part two)
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(...) Lack of planning, I think. ;) Seriously, the axleholes are more complex than most other types of primitives, and presented in different ways in LEGO bricks. So there's a need for more variations. Just for fun,[1] I put together a gallery of (...) (22 years ago, 18-Apr-02, to lugnet.cad.dat.parts.primitives)
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| | Re: new axlehole (part1)
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(...) [snipped DAT code] Mark, Is this primitive supposed to be a substantially different profile than axleho11.dat? Other than splitting it into two different files. (URL) Steve (22 years ago, 18-Apr-02, to lugnet.cad.dat.parts.primitives)
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| | new axle hole (part two) [DAT]
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and the second part. If people think I should I would be willing to combine them into a single file. Why so many axle hole primitives anyway? 0 4 16 2 0 2 5.58 0 2 5.52 0 2.28 4.26 0 4.26 4 16 2 0 2 4.26 0 4.26 2.28 0 5.52 2 0 5.58 4 16 -2 0 -2 (...) (22 years ago, 18-Apr-02, to lugnet.cad.dat.parts.primitives)
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| | new axlehole (part1) [DAT]
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Plus a new type of axlehole 0 4 16 0 -0.00 -6 -2 -0.00 -5.66 -2 -1.00 -5.66 0 -1.00 -6 2 24 -2 -0.00 -5.66 -2 -1.00 -5.66 4 16 -2 -1.00 -5.66 -2 -0.00 -5.66 -2 -0.00 -2 -2 -1.00 -2 2 24 -2 -0.00 -2 -2 -1.00 -2 4 16 -2 -1.00 -2 -2 -0.00 -2 -5.66 (...) (22 years ago, 18-Apr-02, to lugnet.cad.dat.parts.primitives)
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