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In lugnet.cad.dat.parts.primitives, Mark Kennedy writes:
> Why so many axle hole primitives anyway?
Lack of planning, I think. ;)
Seriously, the axleholes are more complex than most other types of
primitives, and presented in different ways in LEGO bricks. So there's a
need for more variations.
Just for fun,[1] I put together a gallery of the axlehole primitives.
<http://www.lugnet.com/cad/~699/axleholes/>.
--
Steve
1) Yes, I have a weird sense of fun. I know.
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| | new axle hole (part two) [DAT]
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| and the second part. If people think I should I would be willing to combine them into a single file. Why so many axle hole primitives anyway? 0 4 16 2 0 2 5.58 0 2 5.52 0 2.28 4.26 0 4.26 4 16 2 0 2 4.26 0 4.26 2.28 0 5.52 2 0 5.58 4 16 -2 0 -2 (...) (23 years ago, 18-Apr-02, to lugnet.cad.dat.parts.primitives)
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