| | Re: Modeling an entire City
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(...) Start with: (URL). HTH, Steve (22 years ago, 26-Jul-02, to lugnet.cad.dat.models)
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| | Re: Modeling an entire City
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Thank you both for all the tips. I will have to give them a try. "Tore Eriksson" <tore.eriksson@mbox3...wipnet.se> wrote in message news:GztsIE.KJn@lugnet.com... (...) I have heard the name, but that is all. I did not know what it was (I am new to (...) (22 years ago, 25-Jul-02, to lugnet.cad.dat.models)
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| | Re: Modeling an entire City
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(...) MLCAD is a very powerful program, 100% LDraw compatible but not the fastest alternative. When making buildings, I recommend BlockCAD. (I still use SimLego sometimes, but that's just for sentimental reasons or when I'm at my parents' house (...) (22 years ago, 25-Jul-02, to lugnet.cad.dat.models)
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| | Re: Modeling an entire City
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(...) My recommendation is to use NOTEPAD or another text editor. 1. Use MLCAD to make all your buildings, each in it's own file. (eg. building1.ldr, b2.ldr, b3.ldr) Make sure all the buildings are say on a 32x32 baseplate per bulding. 2. Use MLCAD (...) (22 years ago, 25-Jul-02, to lugnet.cad.dat.models)
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| | Modeling an entire City
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Does anyone have any tips on doing really large models? I am trying to build a city. I have several buildings built, but when I start adding roads and the separate buildings to the scene, MLCAD bogs down. Even when I turn stud rendering off and go (...) (22 years ago, 25-Jul-02, to lugnet.cad.dat.models)
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