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 CAD / LDraw Files / Models / 1803
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Subject: 
Re: Modeling an entire City
Newsgroups: 
lugnet.cad.dat.models
Date: 
Thu, 25 Jul 2002 22:15:50 GMT
Viewed: 
5315 times
  
In lugnet.cad.dat.models, David Carriker writes:
> Does anyone have any tips on doing really large models?  I am trying to
> build a city.  I have several buildings built, but when I start adding roads
> and the separate buildings to the scene, MLCAD bogs down.  Even when I turn
> stud rendering off and go to only one view it still takes a lot of processor
> time to add sections and move them to the correct location.

MLCAD is a very powerful program, 100% LDraw compatible but not the fastest
alternative. When making buildings, I recommend BlockCAD. (I still use
SimLego sometimes, but that's just for sentimental reasons or when I'm at my
parents' house using a 486sx25 running on Win3.1).

Make the buildings in separate files and a town.ldr file with references to
the sub-model files. Don't even think of viewing the town MLCAD. Use in
L3Lab or LDView, set the viewer to silently poll for changes, make fine
adjustments in Notepad or LDDesignPad.

> 
> I only have an 586, 400 mhz, but I wonder if there are any other things that
> could help.
> 
> Is there a way to substitue faster to draw cubes or squares for pieces?  For
> instance, I can switch stud rendering to draw a single line instead.  Is
> there a way I can substitue a building in my city for a cube that represents
> the size of the building?  And if there is a way, is there an easy way to
> switch it back to draw the buildings themselves when I want to create some
> images?

Yes, but not officially yet. I have made a library with 68 box substitutes
and a semi-automatic beta-beta utility to support the desicitions on what
parts can be replaced. The main purpose for that project is not to model
more smoothly, but rather speed up POV renderings.

> 
> Has anyone ever even modelled something this big into one file?


Ever heard of Datsville? :o)

> Thanks in advance for any help,
> David

/Tore



Message has 1 Reply:
  Re: Modeling an entire City
 
Thank you both for all the tips. I will have to give them a try. "Tore Eriksson" <tore.eriksson@mbox3...wipnet.se> wrote in message news:GztsIE.KJn@lugnet.com... (...) I have heard the name, but that is all. I did not know what it was (I am new to (...) (24 years ago, 25-Jul-02, to lugnet.cad.dat.models)

Message is in Reply To:
  Modeling an entire City
 
Does anyone have any tips on doing really large models? I am trying to build a city. I have several buildings built, but when I start adding roads and the separate buildings to the scene, MLCAD bogs down. Even when I turn stud rendering off and go (...) (24 years ago, 25-Jul-02, to lugnet.cad.dat.models)

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