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 CAD / LDraw Files / Models / 1110 (-20)
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) The patterns that didn't show up are (incorrectly) made up of lines instead of polygons. L3P can't distinguish between edge lines and pattern lines, so it leaves them out altogether. Someone really should fix all the patterns which use lines. (...) (25 years ago, 16-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) Cool! :-, (...) Not so sure. That's interesting...some of the patterns stayed, but the tile on the (your) right-hand side is gone... Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) I really liked this model. I chose a camera angle from directly in front, and low. It looks great with the claws coming out at you. (URL) (58K) So what happens to the decals? Why don't they show up when rendering in POV? -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: microfig aerospace fighter
 
(...) There's no concrete scale for microfig, if that's what you mean. I use two different (and pretty much arbitrary) scales myself -- 341:1 and 115:1. Your microfig models tend to be closer to the latter scale. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) color 16 or 24; thanks for catching this for me. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
Please note some color problems with the claws when rendering this model in POV. See this article and be careful out there. (URL) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: microfig aerospace fighter
 
Thanks! I think I might start to bocus more on microfig scale creations. Although, the things I build tend to be quite a bit bigger than yours. Is there something between micro and minifig? I think the official name for those parts is: V.ariable (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: microfig aerospace fighter
 
(...) Wow. I like its overall shape. The engine-vectored-thrust-thingies (1) are cool, too. ...So when are you going to put a microfig area on Marsbase? Cheers, - jsproat 1. Does anyone know if these vanes have a name? (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  microfig aerospace fighter  [DAT]
 
I built this over the weekend after again looking at all the great microfig creations that have shown up recently. Ben Ben Vaughan buster@marsbase.com (URL) FILE aerospace.dat 0 MPD Author: Ben Vaughan 0 0 This .MPD was compiled using M-Peedy 0 (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: Recursive MPD files (WAS: Re: Lich (Undead Wizard))
 
(...) Thanks Lars, I'll use your fix as soon as I get it. So far I've only come up with a crummy hack using the unused Investigated flag in L3Input. It makes the colors come out all wrong but at least it no longer crashes. Don (25 years ago, 14-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Re: Micro Mecha
 
(...) Actually, I thought the pods on top gave it away. Travis Dickinson (25 years ago, 14-Mar-00, to lugnet.cad.dat.models)
 
  Re: Micro Mecha
 
I was hoping someone would point that out! The arms really give it away, huh? (...) (25 years ago, 13-Mar-00, to lugnet.cad.dat.models)
 
  Re: Micro Mecha
 
I'd have to agree with that. Pretty nice! Ben -- Ben Vaughan ben@marsbase.com (URL) <jsproat@io.com> wrote in message news:38CD29AF.CF2CC1...@io.com... (...) clips (...) (25 years ago, 13-Mar-00, to lugnet.cad.dat.models)
 
  Re: Micro Mecha
 
(...) It has something of an Invid feel to it... Cheers, - jsproat (25 years ago, 13-Mar-00, to lugnet.cad.dat.models)
 
  Re: Recursive MPD files (WAS: Re: Lich (Undead Wizard))
 
Don Heyse wrote... (...) I guess it hasn't been much of a problem before, since most primitives have "strange" names. The problem is not related to MPD - same problem if you had ring2.dat in the MODELS directory. I will add a loop-check to (...) (25 years ago, 13-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Micro Mecha  [DAT]
 
This is a mecha I came up with while fooling around with a bunch of clips and hinges. It has a similar paint sceme to Ben Vaughan's Kodiak Mecha. Anyway, mine has a single operator, 4 Rapid-Fire Pulse Laser Cannons, 2 LRM2, and a Ripley AX-170 (...) (25 years ago, 13-Mar-00, to lugnet.cad.dat.models)  
 
  Re: Recursive MPD files (WAS: Re: Lich (Undead Wizard))  [DAT]
 
Oops... :-( I've fixed it (I hope). Thanks, Franklin 0 FILE lich2.dat 0 MPD Author: Franklin W. Cain 0 0 This .MPD was compiled using M-Peedy 0 (URL) Lich (an Undead Wizard) 0 Unofficial Model 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 1 0 0 (...) (25 years ago, 11-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Recursive MPD files (WAS: Re: Lich (Undead Wizard))
 
(...) The lich is evil I tell ya! Well maybe just recursive MPD files are evil. Do you realize ring2.dat is an ldraw primitive and that by redefining it in the MPD file you've created an infinite loop of dat file includes. ring2.dat -> flame3.dat -> (...) (25 years ago, 11-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Lich (Undead Wizard)  [DAT]
 
I've been doodling with castle stuff lately. This is the MPD I used to create the image that I posted here: "(URL) FILE lich2.dat 0 MPD Author: Franklin W. Cain 0 0 This .MPD was compiled using M-Peedy 0 (URL) Lich (an Undead Wizard) 0 Unofficial (...) (25 years ago, 9-Mar-00, to lugnet.cad.dat.models)
 
  Re: Car- version 2 (was Re: sports car)
 
(...) Well, I raised the steering wheel one plate and amputated my driver at the knees so that he'd fit: (URL) I should change the color of the upholstery and the color of the driver's shirt so he stands out better. Any suggestions? --Bram (25 years ago, 9-Mar-00, to lugnet.cad.dat.models, lugnet.cad.ray)


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