 | | Re: BBB wheels
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| (...) Just to clarify, yes they are usable, but at over 600K and 10000 lines each, they use some serious resources when rendering. I unfortunately don't have a computer with a huge amount of resources, and I don't think it's necessary. I assume they (...) (22 years ago, 29-Dec-04, to lugnet.cad.dat.parts)
| | |  | | Re: BBB wheels
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| (...) I too have used them without any noticable problems. I don't know how efficiently modelled they are but they are quite a complicated (in terms of amount of faces) part. Tim (22 years ago, 28-Dec-04, to lugnet.cad.dat.parts)
| | |  | | Re: ~Use and ~Moved
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| (...) But I just don't think there is a need to some big changes. For example LEGO's internal taxonomy is simply horrid (AFAIK). (...) Hm, I don't think so. For example some set references 44237 and I don't have any 44237... Does that mean I can (...) (22 years ago, 27-Dec-04, to lugnet.cad.dat.parts)
| | |  | | Re: ~Use and ~Moved
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| (...) No big deal. :) Peeron uses ~Use tags, LDraw doesn't. (...) I feel that it's unlikely that all fans are going to change their behaviour/data whenever TLC makes a switch. There are too many of us, and we all have different levels of access, (...) (22 years ago, 27-Dec-04, to lugnet.cad.dat.parts)
| | |  | | Re: ~Use and ~Moved
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| (...) Sorry, I didn't know that, I thought it was an LDraw issue. (...) It's also the id currently in use by TLC and I think it's easier to mimic their system as close as possible, than to reinvent a wheel. (...) Aliasing is the reply. 44237 and (...) (22 years ago, 27-Dec-04, to lugnet.cad.dat.parts)
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