 | | Re: 10019 Rebel Blockade Runner
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"Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> wrote in message news:GxyKL8.1zy@lugnet.com... (...) WOW! That must have taken ages to put into LDraw format - I think that set is one that has taken me the longest to build IRL so far (I think the (...) (24 years ago, 20-Jun-02, to lugnet.cad.dat.models, lugnet.cad.dat.models.sets, lugnet.space, lugnet.starwars)
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 | | Re: Question about stud orientation
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Tore Eriksson wrote... (...) The main problem is, that the POV code of an object is only parsed and evaluated once, and not each time an object is referenced/instantiated. Any conditions/expressions are evaluated once and compiled into a binary (...) (24 years ago, 19-Jun-02, to lugnet.cad.dat.parts)
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 | | Re: Question about stud orientation
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(...) Hmm, isn't there any abs[-olute value] function that one could insert somewhere so that the x and z values for the studs are either both positive or both negative? /Tore (24 years ago, 19-Jun-02, to lugnet.cad.dat.parts)
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 | | 10019 Rebel Blockade Runner
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I just finished modekking this set in LDraw. I'll be posting it to my website, www.pobursky.com, this evening (~2100 EST). All the parts are there except 2 patterned parts: The 4x4 radar dish and the 2x2 round tile with hatch pattern. -Orion (24 years ago, 19-Jun-02, to lugnet.cad.dat.models, lugnet.cad.dat.models.sets, lugnet.space, lugnet.starwars)
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 | | Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
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Steve Bliss wrote... (...) In the coming version of L3Lab I have added a check to see if the model contains any linetype 2, 3, 4 or 5. If so, the "model" is assumed to be a part/primitive, and BFC is disabled. (BFC is of course enabled for a (...) (24 years ago, 18-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
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