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 CAD / LDraw Files / *10239 (-10)
  Re: Datsville Rev030 - Added Tim's DB425 Train and more
 
(...) And here's a rendering with Tim's Train entering the station (URL) (16 years ago, 18-Mar-10, to lugnet.cad.dat.models)
 
  Datsville Rev030 - Added Tim's DB425 Train and more
 
In lugnet.cad.dat.models, Tore Eriksson wrote: The new revision of my unofficial Datsville is available at: (URL) even more of an "in progress" version than usual since big changes at several places are in progress. rev030 - 2010-03-18 Town-20.ldr: (...) (16 years ago, 18-Mar-10, to lugnet.cad.dat.models)
 
  Re: Belville Basket & Bucket Handle
 
(...) the part is not cleansed but at the moment , for me, is perfect to see the dimensions! thank you again! Cristian (16 years ago, 10-Mar-10, to lugnet.cad.dat.parts)
 
  Re: Belville Basket & Bucket Handle
 
(...) It seams to be in the third batch of "official" Lego LDraw parts at: (URL) as 71861. Though I would suggest making use of cylinder and torus primitives. (16 years ago, 10-Mar-10, to lugnet.cad.dat.parts)
 
  Re: Belville Basket & Bucket Handle
 
(...) Try this (URL) (16 years ago, 9-Mar-10, to lugnet.cad.dat.parts)
 
  Belville Basket & Bucket Handle
 
Hello, I need to know if someone have modelled this part: (URL) you Cristian (16 years ago, 9-Mar-10, to lugnet.cad.dat.parts)
 
  Re: example texture files
 
(...) LDVLib doesn't allow you to edit models at all. You point it at an existing file and tell it to load. Having said that, if you wanted to do some (most?) of the work, it could probably be made to be usable for a minifig modeler, since (...) (16 years ago, 2-Mar-10, to lugnet.cad.dat.parts)
 
  Re: example texture files
 
(...) By the way, I'm still not sure whether it's really worth it to attempt this in ldglite, or if it'd be more worthwhile to try something that might actually end up being useful, like say a minifig modeler (or maybe an lsynth GUI) built around (...) (16 years ago, 2-Mar-10, to lugnet.cad.dat.parts)
 
  Re: example texture files
 
(...) (URL) that some of the files may have BFC issues. Look at 973pa9.dat for a file that has fallback geometry. As a side note, rebel_tile.dat (and the part it points to) have bad texture coordinates, so the texture is mirrored. --Travis (16 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
 
  example texture files
 
(...) I've been tossing this around for a while, and while I'm not sure who'd really use it in ldglite considering LDView is so much better suited for modern OpenGL use, it still seems like it'd be fun to experiment with. So, are there any example (...) (16 years ago, 1-Mar-10, to lugnet.cad.dat.parts)

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