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Subject: 
Re: Lego movie Idea
Newsgroups: 
lugnet.general, lugnet.cad
Date: 
Mon, 19 Oct 1998 16:22:51 GMT
Viewed: 
261 times
  
I've started on this myself.  You can see my first try at:
http://www.geocities.com/Heartland/Fields/1864/ look under the M:tron HQ
section.  The page isn't well done yet, and I haven't put up my best movie
so far, because it's quite large and I've been buzy.
Basically you use pov-ray's clock feature, and base the position of your
models, explosions, etc. on the clock variable.  Then pov-ray runs repeated
raytraces at clock values from 0 to 1 (or whatever you set).  These
raytraces can then be merged into a movie file.  I use a freeware program by
Alan McFarlane called Animate which converts the .tga files into an animated
.gif.
I've also played around with Smacker, with varying levels of success.

At some point I need to get better acquainted with animated graphics
formats, to find the best in terms of size of files -v- quality.  My
"movies" are getting quite large (>2MBs).

I'm also waiting for a faster PC, the P120 I'm working on now just can't
handle the multiple raytraces in a reasonable amount of time.

The pov-ray tutorial is definitely the place to start learning.  Good luck.

-John Van

Matt Marshall wrote in message ...
> I was looking around on the net and saw some stop motion movies. I was
> wondering what I could do with my brand new download of pov-ray and l3p. • and
> then it hit me, raytraced Lego movies, (ideas not entirely mine,
> www.spacebattles.com gave me the idea to raytrace stuff) I mean the options
> are slightly more numerous because you could create realistic explosions, • or
> whatever. I just need to start reading that help file with povray, maybe • get
> a couple of animation products of some sort. Has anyone tried this before?
> oh btw I finally started working on a program to split LDraw files into
> separate steps and then if it's okay, send each one through l3p and then
> through povray. It might even have a snazzy windows interface, depends
> wether I really start it in VB rather than prototyping or actually do it in
> c++.
> 
> --
> Matt Marshall
> $%#$% Vacuum Cleaners Always get my pieces!!!
> Matt's Lego Page
> http://rapturesoft.hypermart.net/mlego/
> 
> 
> 
> 



Message is in Reply To:
  Lego movie Idea
 
I was looking around on the net and saw some stop motion movies. I was wondering what I could do with my brand new download of pov-ray and l3p. and then it hit me, raytraced Lego movies, (ideas not entirely mine, www.spacebattles.com gave me the (...) (28 years ago, 19-Oct-98, to lugnet.general, lugnet.cad)

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