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  Re: Primitives and quads/triangles
 
"Niels Karsdorp" wrote... (...) I will strongly recommend to use primitives whenever possible. Note that L3P v1.3 only supports the 1-4conN.dat primitives, not the 4-4conN.dat. I'll add this to the next version... So, until then use 4 1-4conN.dat (...) (22 years ago, 17-Oct-02, to lugnet.cad)
 
  Re: Primitives and quads/triangles
 
(...) Sounds great, the wheels have several unusual sized rings (inner radius 8, outer radius 22 or 28) (inner radius 19, outer radius 22) No I have to use two or three rings, or use quads and POV ring: 0 L3P IFNOTPOV ldraw quads (and optional lines (...) (22 years ago, 17-Oct-02, to lugnet.cad)

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