Subject:
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Using primitives
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 8 Oct 2002 14:24:29 GMT
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Viewed:
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464 times
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Hello,
I have some questions about using primitives:
http://home.hetnet.nl/~niels-karsdorp/ldraw/question.htm
How about overlapping of surfaces (triangles, quads, primitives)?
Especially when triangles/quads and primitives get together it might be
useful to overlap to keep the part simple and without gaps.
How about primitives partly going inside of a part?
Only for parts that are not available in transparent
Primitives get smooth roudings when rendered, but primitives are not
available in any size or angle.
Is it allowed to let a primitive go partly inside a part? The inside will
never be seen when the part is not used transparent.
Niels
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Message has 1 Reply: ![](/news/x.gif) | | Re: Using primitives
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| (...) A far as I know there is not an issue doing this unless the Tri/Quad is visible from both sides and the part is BFC certified. The perferred method is to find the intersections and trim to fit. There are a number of utilities to aid you in (...) (22 years ago, 8-Oct-02, to lugnet.cad)
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2 Messages in This Thread: ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: Using primitives -Orion Pobursky (8-Oct-02 to lugnet.cad)](/news/x.gif)
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