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Don Heyse wrote in message ...
> Some folks use LDLite for final rendering due to the edge line
> thickening feature that LDLite introduced in version 2.1. With
> LDLite, you can also add lines to the main DAT files to control the
> colors. To modify red to use black edges you'd add a line like:
>
> 0 COLOR 4 red 0 196 0 38 255 196 0 38 255
>
> The '4' is because you're modifying color #4, the 'red' is a name for
> the color (which you could use in place of the 4 in later commands, if
> you desired), the '0' is the code for the edge-color you want to use
> (black), the remaining codes specify the RGB-A values of the color,
> which are very important, but beside the point for this example.
>
> When LDLite renders a model it will render red parts with black edge
> lines instead of pink for the rest of the model after it encounters
> that line. Put this line at the top of the file, modifying it for
> each color you want to change.
>
> Unfortunately, I don't think MLCAD will recognize this command. :(
> Supposedly, MLCad doesn't like mods to color numbers under 60.
Yes, MLCad complains when you have a line like this in the file. It does
still load the file but it chucks out the line when you save the file in
MLCad. So if you're going to use this with MLCad you'll need to add the
lines at the very end just before outputting bitmaps with LDLite.
Kevin
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