To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 6353
  Re: Sorting parts by location
 
(...) Well I am sort of doing that right now, although not in perl. I chose to use my company's product, sort of as a learning exercise. If someone has perl code that recognises the various line types that would be spiffy. If you have the formula (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  RE: Sorting parts by location
 
(...) If the viewpoint is at location (a,b,c) and the part is at (x,y,z), then the distance between them is: ((a-x)^2 + (b-y)^2 + (c-z)^2)^0.5 Since all you want to do is sort, there's no need to take the square root after summing the squares. HTH, (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Sorting parts by location
 
(...) Bram Lambrecht gave you the formula. Depending on what you want to do and what kind of viewing transformation (if any) you are using, the euclidian distance _may_ be the wrong kind of measure to use. But it is probably an ok approximation... (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Sorting parts by location
 
(...) Whoops, duh. This thread didn't have any posts for a while and I missed all the other ones, thought yours was the first! (...) Seems to work for me for now. Mostly I am trying to get a rough ordering of a large model so I can refine it to put (...) (23 years ago, 28-Aug-01, to lugnet.cad)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR