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  Re: New Confed Fleet Animation
 
(...) animations in 320 x 240 with AA 0.3. Is your MPEG compiler capable of that resolution? Nice work BTW. I have been trying to make an animation of one of my ships with the rotating grav section look like it is moving. Rick Hallman AOL: (...) (23 years ago, 20-Aug-01, to lugnet.cad, lugnet.space)
 
  Re: New Confed Fleet Animation
 
Rick Hallman <legodude725@removeaol.com> wrote in message news:GIDIx0.3yM@lugnet.com... (...) I rendered the frames at 512x384 and Windows Media Player seems to play it at that res on my system. Are you shrinking it down somehow in your mpeg player (...) (23 years ago, 20-Aug-01, to lugnet.cad, lugnet.space)

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