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  Re: VB - parts and transformation matrices, Z-ordering, optional lines, bow-tied quads - help!
 
(...) Another Viewer comming up. <:) (...) You are probably Pos-Multiplying the modeling Matrix, instead of Pre-Multiplying. I had that problem too ! (...) You could you the Painters Algorithm, but that is going to be slow, but prevents you from (...) (24 years ago, 27-Mar-01, to lugnet.cad)
 
  Re: VB - parts and transformation matrices, Z-ordering, optional lines, bow-tied quads - help!
 
(...) Maybe, maybe not - I'm trying to build something that will help me draw complicated patterns on existing parts, such as the Darth Maul pattern (75% done). (...) OK, you've lost me here - I just applied the matrix calculation as-is from the (...) (24 years ago, 27-Mar-01, to lugnet.cad)
 
  Re: VB - parts and transformation matrices, Z-ordering, optional lines, bow-tied quads - help!
 
(...) Imagine you have Modeling Matrix M and another matrix A to multiply it by, like when you use command 1 (one, include of another .DAT file) And you want to keep the final Matrix as a New modelling Matrix (NM) so, you must be doing NM = M . A (...) (24 years ago, 27-Mar-01, to lugnet.cad)
 
  Re: VB - parts and transformation matrices, Z-ordering, optional lines, bow-tied quads - help!
 
Fixed it! When running the coords through the matrix I wasn't storing the new values in a separate array, so when it came to calculating the new Z coord on the 4-4ndis.dat and 4-4disc.dat parts I was using the translated X and Y coords in the calc (...) (24 years ago, 28-Mar-01, to lugnet.cad)

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