Subject:
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Re: DAT to GIF/JPG/EPS
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 20 Jan 2001 22:44:08 GMT
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Viewed:
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1007 times
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In lugnet.cad, Thomas Keenan writes:
> > I toyed with EPS output in the latest version of the ldglite sources, but
> > the output files were ENORMOUS. Of course I was just dumping shaded triangles
> > so I suppose a more sophisticated translator would produce more efficient
> > EPS files.
>
> How exactly did you do this, if you don't mind explaining?
I pasted some code from here http://reality.sgi.com/opengl/tips/Feedback.html
into ldglite. It uses the opengl feedback buffer to grab the primitives
and dump EPS instead of rendering them onscreen. It's a neat trick, but not
the best way to do it. A better way would be to convert parts instead of
just triangles, quads, and lines to EPS.
Don
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Message has 1 Reply:  | | Re: DAT to GIF/JPG/EPS
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| (...) Where does hidden triangle removal happen in this process? Or do you count on getting them in proper back-to-front order? I'm experimenting with a postscript renderer plug-in since about a week ago. -Erik (24 years ago, 21-Jan-01, to lugnet.cad)
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