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Subject: 
Re: DAT to GIF/JPG/EPS
Newsgroups: 
lugnet.cad
Date: 
Sat, 20 Jan 2001 22:44:08 GMT
Viewed: 
679 times
  
In lugnet.cad, Thomas Keenan writes:
I toyed with EPS output in the latest version of the ldglite sources, but
the output files were ENORMOUS.  Of course I was just dumping shaded • triangles
so I suppose a more sophisticated translator would produce more efficient
EPS files.

How exactly did you do this, if you don't mind explaining?

I pasted some code from here http://reality.sgi.com/opengl/tips/Feedback.html
into ldglite.  It uses the opengl feedback buffer to grab the primitives
and dump EPS instead of rendering them onscreen.  It's a neat trick, but not
the best way to do it.  A better way would be to convert parts instead of
just triangles, quads, and lines to EPS.

Don



Message has 1 Reply:
  Re: DAT to GIF/JPG/EPS
 
(...) Where does hidden triangle removal happen in this process? Or do you count on getting them in proper back-to-front order? I'm experimenting with a postscript renderer plug-in since about a week ago. -Erik (23 years ago, 21-Jan-01, to lugnet.cad)

Message is in Reply To:
  Re: DAT to GIF/JPG/EPS
 
(...) triangles (...) How exactly did you do this, if you don't mind explaining? (23 years ago, 19-Jan-01, to lugnet.cad)

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