| | Re: Named rotation inheritance (Was: 2nd. Idea for a new feature to help rotation of parts in Ldraw James Reynolds
|
| | (...) ... (...) I am pretty sure I don't understand totally what you are suggesting. I think that you are saying that NO rotational axis be specifed in a model, but rather, the program will scan a model's parts and find ALL rotational axis? That (...) (24 years ago, 1-Sep-00, to lugnet.cad)
|
| | |
| | | | Re: Named rotation inheritance (Was: 2nd. Idea for a new feature to help rotation of parts in Ldraw Jeremy H. Sproat
|
| | | | (...) Not really. A subpart would need to "know" and "advertise" its own rotational axes to the tool; the tool would then offer these axes, and any others the user enters manually. The simplest approach for this is for the subpart to have special (...) (24 years ago, 5-Sep-00, to lugnet.cad)
|
| | | | |
| | | | | | Re: Named rotation inheritance (Was: 2nd. Idea for a new feature to help rotation of parts in Ldraw James Reynolds
|
| | | | (...) the (...) those (...) OK, I understand you and agree. This would work with a user interface program. But what if I wanted to externally script an animation? (I say externally because if I created an animation with a powerful tool, the tool (...) (24 years ago, 6-Sep-00, to lugnet.cad)
|
| | | | |