Subject:
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Results of rotation experiments
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Newsgroups:
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lugnet.cad
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Date:
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Thu, 27 Apr 2000 06:16:38 GMT
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Viewed:
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528 times
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Hi,
as I sayed in a previous posting, I tried to play arround with the rotations
and the steps in MLCad. The general results where pretty good, rotating the
grid with the orientation of the part is the best idea ever.
I rotate the part over its origin now.
There is just one point left: Assume you have a normal 4x2 brick 3 plates high,
and you place a 4x2 plate on top of it. When you rotate the pieces seperatly
now the plate gets totaly missplaced. I try to draw it ...
+----+
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*----+
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*----+ the stars indicate the origins, front view
if I rotate that piece now -90 degree on the z-axle then the element position
remains the same, and you cannot manage to place the plate onto the brick
anymore ... except the origines (positions of the elements) are the same ...
then it would work.
My solution now is the following and I hope this is acceptable by everyone:
I provide a switch which allows to toggle the way MLCad rotates a piece, either
arround the origin or arround the virtual center of the piece (that what it was
until now).
Also I will try to provide a function to align the pieces on any boarder of a
certain piece. Means select some pieces activate align select the reference
piece and MLCad will do the rest.
I hope this will make designs more easy.
Michael
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Message has 1 Reply: | | Re: Results of rotation experiments
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| (...) Michael, you are awesome. Let me buy you dinner. :-, (...) This sounds good. However, the LEdit rotation style really shines if the user is able to arbitrarily and temporarily set the center of *all* rotations. (...) Okay, two dinners! :-D (...) (25 years ago, 27-Apr-00, to lugnet.cad)
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