To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 3757
3756  |  3758
Subject: 
Re: L3Lab is so awesome!
Newsgroups: 
lugnet.cad
Date: 
Wed, 19 Apr 2000 14:08:56 GMT
Viewed: 
1812 times
  
Lars C. Hassing <lch@ccieurope.com> wrote in message news:Ft8ruG.Bt3@lugnet.com...
> John VanZwieten wrote...
> > Just wanted to state again how wonderful it is to have this program.  It made
> > reviewing the voting parts much easier and better, and makes it much easier
> > to create parts as well.
> 
> Thanks John, I guess you have read "Help/About L3Lab..." by now :-)


Believe it or not, I checked it before writing that post.  I must have some seriously mis-oriented synapse pattern somewhere :-)

> Actually L3Lab may be a little too helpful reviewing parts, as it fixes bow-ties etc.
> Bow-ties in old parts should of course be fixed to render them correctly,
> but there's no reason to hav bow-ties in new parts.

Agreed.

> "L3P -check" identifies bow-ties as e.g. "Bad vertex sequence, 0132 used"
> /Lars
> PS. Some older L3P versions may have to be called as "L3P -check -w3" to
> show bow-ties.
> PPS. There are 476 bow-ties in vote0001!


How difficult would it be to automate fixing these bowties?

-John Van



Message is in Reply To:
  Re: L3Lab is so awesome!
 
John VanZwieten wrote... (...) Thanks John, I guess you have read "Help/About L3Lab..." by now :-) Actually L3Lab may be a little too helpful reviewing parts, as it fixes bow-ties etc. Bow-ties in old parts should of course be fixed to render them (...) (26 years ago, 18-Apr-00, to lugnet.cad)

10 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR