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Subject: 
Re: New rendering/animation - Bram's Viper
Newsgroups: 
lugnet.cad
Date: 
Fri, 10 Sep 1999 21:08:44 GMT
Viewed: 
458 times
  
LMKWYT,

Wicked wicked cool!

AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME

BTW, what rendering engine did you use?  (POV-Ray?)  The lighting in the
still shots is gorgeous!

--Todd

Thanks!

I use 3DS MAX 2.5. I am looking for a reason to upgrade to 3.0, because the
rendering engine is supposed to be MUCH better. Also Mental Ray (used in all
the feature film stuff) is being ported to MAX 3.0.

Eric



Message has 1 Reply:
  Re: New rendering/animation - Bram's Viper
 
(...) Realising this thread is ancient, I dare try anyway:) How did you get the dat format into something 3DS MAX (I assume it is 3DStudio MAX) can understand? Regards John Jensen (25 years ago, 15-Feb-00, to lugnet.cad)

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