Subject:
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Re: Colonial Viper
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 23 Aug 1999 20:26:05 GMT
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Viewed:
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655 times
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On 8/22/1999, at 11:00 PM, Bram Lambrecht wrote:
> Daren <darens42@wans.net> writes:
> > Bram -
> >
> > I just saw your Colonial Viper - It looks way cool.
>
> Thanks!
>
> > I have one question though...
> >
> > I've just started playing around with POV-ray - how do you add such
> > cool backgrounds to your picture?
>
> For the starry backgrounds I used the "Galaxy" library (I think it's
> called a library, maybe plug-in is a better term). I don't have the URL
> handy, but I'm sure someone can tell you where to find all the cool
> libraries for POV-Ray. The Galaxy library has all sorts of nifty
> galactic objects to choose from in creating your own universe, but I
> haven't played much with that. I just took the easy way out:
> add these two lines of code to your POV file:
>
> #declare galaxy_seed = 999; // or any other number.
> #include "galaxy.inc" // 999 is what I used in the first three
> pics.
The first line should say 'speed', not 'seed'. Am I correct??
> The planetary scene was created using a height_field (make sure you scale
> it correctly--my first mountains were upside-down :) For the
> height_field source I blurred a black&white image of clouds to create the
> smooth dune-like mountains. The plane on which the Viper rests has
>
> normal { bumps .5 scale 50 }
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> added to it to add some variation in color.
> The Viper was put into the scene last. First, I took the object, camera,
> and light_source declarations out of the viper POV file and renamed it as
> an .inc file[1]. Then I found a nice camera angle for my mountains (in a
> different file). Finally, I took the object declaration from the Viper
> POV file and pasted it into the scenery file. A little scaling and
> translating helped fit the Viper perfectly into the scenery.
>
> I hope that's not too much to take in all at once. The starry scenes
> were very easy, but the mountain scene took a little more work.
> --Bram
What is a height field, and how do you make one??
Bram, could you send me the file for just the ground section. I
want to play
around with it a little if you don't mind. I though that it
would make a cool
background for a podracer.
BTW, nice renderings :)
Ryan
"[Becoming] a Christian is the best thing that's ever happened
to me. It really helped me [with my mother's death]. I didn't
hate God anymore." Hubert Davis
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Message has 2 Replies: | | Re: Colonial Viper
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| (...) Having just read the documentation, I can tell you that it is seed, not speed. --Calvin Walton <snip> (25 years ago, 23-Aug-99, to lugnet.cad)
| | | Re: Colonial Viper
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| (...) No, it's 'seed'. (A (psuedo-)random number generator also uses a seed, usually provided by the clock) (...) A height field is an object of varying heights defined by a image. For example, Jacob's landscape generator creates an LDraw height (...) (25 years ago, 24-Aug-99, to lugnet.cad)
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Message is in Reply To:
| | Re: Colonial Viper
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| (...) Thanks! (...) For the starry backgrounds I used the "Galaxy" library (I think it's called a library, maybe plug-in is a better term). I don't have the URL handy, but I'm sure someone can tell you where to find all the cool libraries for (...) (25 years ago, 23-Aug-99, to lugnet.cad)
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