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Subject: 
Re: Colonial Viper
Newsgroups: 
lugnet.cad
Date: 
Mon, 23 Aug 1999 02:55:21 GMT
Viewed: 
581 times
  
Daren <darens42@wans.net> writes:
Bram -

I just saw your Colonial Viper - It looks way cool.

Thanks!

I have one question though...

I've just started playing around with POV-ray - how do you add such
cool backgrounds to your picture?

For the starry backgrounds I used the "Galaxy" library (I think it's
called a library, maybe plug-in is a better term).  I don't have the URL
handy, but I'm sure someone can tell you where to find all the cool
libraries for POV-Ray.  The Galaxy library has all sorts of nifty
galactic objects to choose from in creating your own universe, but I
haven't played much with that.  I just took the easy way out:
add these two lines of code to your POV file:

#declare galaxy_seed = 999;   // or any other number.
#include "galaxy.inc"         // 999 is what I used in the first three
pics.

The planetary scene was created using a height_field (make sure you scale
it correctly--my first mountains were upside-down :)  For the
height_field source I blurred a black&white image of clouds to create the
smooth dune-like mountains.  The plane on which the Viper rests has

normal { bumps .5 scale 50 }

added to it to add some variation in color.
The Viper was put into the scene last.  First, I took the object, camera,
and light_source declarations out of the viper POV file and renamed it as
an .inc file[1].  Then I found a nice camera angle for my mountains (in a
different file).  Finally, I took the object declaration from the Viper
POV file and pasted it into the scenery file.  A little scaling and
translating helped fit the Viper perfectly into the scenery.

I hope that's not too much to take in all at once.  The starry scenes
were very easy, but the mountain scene took a little more work.
--Bram


1) Actually, I also  replaced all the color declarations in the L3P'd POV
file of the Viper with colors from Anton Raves' materials.lib file.



Bram Lambrecht           / o   o \           BramL@juno.com
-------------------oooo-----(_)-----oooo-------------------
    WWW:   http://www.chuh.org/Students/Bram-Lambrecht/
-----------------------------------------------------------



Message has 2 Replies:
  Re: Colonial Viper
 
(...) OK, here it is: (URL) can find other include files here: (URL) (25 years ago, 23-Aug-99, to lugnet.cad)
  Re: Colonial Viper
 
(...) such (...) it's (...) have the URL (...) cool (...) nifty (...) but I (...) first three (...) The first line should say 'speed', not 'seed'. Am I correct?? (...) you scale (...) create the (...) has (...) object, camera, (...) renamed it as (...) (25 years ago, 23-Aug-99, to lugnet.cad)

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