|
| | Re: My attempts to get a vector line drawing
|
| (...) Hey, this is interesting. Is it actually just drawing the visible lines in some final rendering stage? Or is there more going on there with the Stencil and/or Depth buffer? (14 years ago, 24-May-11, to lugnet.cad, FTX)
| | | | Re: Beveled flex tubing
|
| OK, I think what you miss is the 4-4cyls.dat primitive, add it to a regular 4-4cyli and you basically have what you need. For the tip, you need a slanted primitive (ring and edges). There is a tutorial (unfortunately in French) here (URL) , (...) (14 years ago, 24-May-11, to lugnet.cad)
| | | | Re: Beveled flex tubing
|
| (...) I was looking at trying to use your cutting tool, actually,.. stretch a 4-4cyli.dat to a long enough length (somehow?) and then just use a big quad tilted to 45 degrees as the "blade". But I can't quite suss out how to do it, being somewhat (...) (14 years ago, 24-May-11, to lugnet.cad)
| | | | Re: Beveled flex tubing
|
| (...) Larry, would you have a picture or drawing of what you need exactly? Philo (14 years ago, 24-May-11, to lugnet.cad)
| | | | Re: Beveled flex tubing
|
| (...) Or alternatively, you could use ring/cone/cyl primitives, should be lots easier than doing individual quads. ROSCO (14 years ago, 24-May-11, to lugnet.cad)
| |