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  Re: L3PAO 1.9 Beta
 
(...) I think I used a copy of Notepad.exe and renamed it to ledit.exe if my memory serves me right. /Tore (14 years ago, 18-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) If that's all that's needed, wouldn't it be easier to just create a file called "ledit.exe" in the appropriate folder - no binary hacking needed. (14 years ago, 18-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) Since "ledit.exe" is the same size string as "parts.lst" perhaps someone could try editing the L3PAO executable in a binary editor and replace the string so it looks for a file that still exists in the current ldraw distribution. (14 years ago, 18-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) Add force decimal separator to be = '.' as in LDraw, even when national system settings says ',', like for example here in Sweden. The option "-sw0,5" generates error, of course. /Tore (14 years ago, 16-Apr-11, to lugnet.cad)
 
  Re: L3PAO 1.9 Beta
 
(...) Hi, has anybody a working address to get in touch with Jeff? It appeairs that the problem with the LEdit.exe: (URL) unsolved and also the autorender problem: (URL) w. (14 years ago, 14-Apr-11, to lugnet.cad)
 
  Re: Animated minfigs
 
(...) LD4D uses packages in order to reuse existing actors and animation sequences that use them in other animations. But it is some what limited in the way an actor is a static collection of parts (e.g. minifig space man). But you could still reuse (...) (14 years ago, 16-Apr-11, to lugnet.cad)
 
  Re: Animated minfigs
 
(...) Not when using my LDA program. (But OTOH, no progress is made on that project.) Take the walking minifig in this scene: (URL) is called Fig02 in the main animation script. To make him walk, all I had to do was to just add the line: " (...) (14 years ago, 13-Apr-11, to lugnet.cad)
 
  SR 3D Builder 0.5.6.9 released
 
Hi, new version released. available as always from (URL) more note: I really need some "money support" since the costs for maintaining my internet connection to support users is by far bigger than the offers I'm gaining. If things won't changes a (...) (14 years ago, 8-Apr-11, to lugnet.cad)
 
  Re: Lego globe...
 
(...) I've been thinking about this a bit more. I wonder how you would accomplish this using an arbitrary data source and without having your own physical server. All the software I've looked at so far connect to existing GIS databases based on the (...) (14 years ago, 1-Apr-11, to lugnet.cad)
 
  Re: Lego globe...
 
(...) awesome! It would be cool if you could submit a building as part of your LUGNET membership. (...) Way above my skill level unfortunately. -Mike (14 years ago, 30-Mar-11, to lugnet.cad)


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