| | Re: Animated minfigs Owen Dive
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| | (...) Hmm, I don't think that would work too well - inevitably the action you want will be slightly different from the action you have in the library (e.g. each minifig action will require 4 different animation sequences, depending on whether he has (...) (14 years ago, 30-Mar-11, to lugnet.cad)
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| | | | Re: Animated minfigs Tore Eriksson
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| | | | (...) Not when using my LDA program. (But OTOH, no progress is made on that project.) Take the walking minifig in this scene: (URL) is called Fig02 in the main animation script. To make him walk, all I had to do was to just add the line: " (...) (14 years ago, 13-Apr-11, to lugnet.cad)
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| | | | | | Re: Animated minfigs Roland Melkert
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| | | | (...) LD4D uses packages in order to reuse existing actors and animation sequences that use them in other animations. But it is some what limited in the way an actor is a static collection of parts (e.g. minifig space man). But you could still reuse (...) (14 years ago, 16-Apr-11, to lugnet.cad)
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