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    Re: I need insight/ideas for my new LDraw editor —Jaco van der Molen
   (...) Impressive list there. (...) To me atleast MLCad's way of placing parts is the most common and natural way of placing parts in a 3D. Click a part in the virual bucket of LEGO and drag to the enviroment. Integrate snapping, alingning, auto (...) (14 years ago, 1-Jan-11, to lugnet.cad)
   
        Re: I need insight/ideas for my new LDraw editor —Roland Melkert
   (...) Although I do like the mlcad approach, the biggest problem I use to have with it is obstruction. Especially with bigger models. I do plan to support multiple view ports in my new editor but those will all be 'perspective' in order to solve the (...) (14 years ago, 2-Jan-11, to lugnet.cad)
 

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