 | | Re: POV Coordinate Question
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(...) I usually use L3P to create the file, but then I replace the camera with a definition from LDView. If I can just change the sign, that will be easy. Eric (17 years ago, 17-Dec-08, to lugnet.cad)
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 | | Re: POV Coordinate Question
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(...) What is your camera definition? In BlockCAD I use L3P to create the POV file, and then I do some post-processing of that file (I don't actually remmeber right now what I'm changing), and those renders are not mirrored. The camera definition in (...) (17 years ago, 17-Dec-08, to lugnet.cad)
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 | | POV Coordinate Question
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While doing renderings, I've noticed something odd. POV-Ray mirrors all the models across the XY axis. For instance, look at this image of (URL) 853>. It appears to be right hand drive, but the model I made it from is left hand drive. This isn't (...) (17 years ago, 17-Dec-08, to lugnet.cad, FTX)
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 | | Seasonal Community Spirit
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Maybe the time of year has something to do with it, but I must confess to have been moved by the generosity of a few talented builders lately. Seperately, weve seen (URL) Eric Sophie>, (URL) Tim Gould> and (URL) Mark Neumann> sharing not only their (...) (17 years ago, 16-Dec-08, to lugnet.general, lugnet.inst, lugnet.people, lugnet.trains, lugnet.build.mecha, lugnet.cad, lugnet.western, FTX) !!
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 | | Re: Western Train with instructions
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(...) Ahhh I found them. The original loco and the last two. I must have accidentally switched LPub across to a different setting before doing (and redoing in the case of the loco) the instructions. Newer versions will be uploaded. Tim (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
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 | | Re: Western Train with instructions
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(...) So do I but going back to the original issue which instructions are using the black edgelines? Tim (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
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 | | Re: Western Train with instructions
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(...) I agree fully with Philo's thoughts about the "Always black" edgelines. cu mikeheide (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
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 | | Re: Western Train with instructions
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(...) I always considered that "Always black" was unusable since dark colors were illegible. So for me the answer is yes. I would be tempted to push the threshold further: even if there is enough contrast on screen, it could be insufficient in (...) (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
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 | | Re: Western Train with instructions
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(...) I agree that dark gray would have worked better for these edge lines. I can easily change "always back" in LDView to be "usually black". I played around with the settings a bit, and with r * 30 + g * 59 + b * 11 <= 3600 as my threshold for (...) (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
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 | | Re: Western Train with instructions
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(...) See the difference between your instructions and those I created from the MPD: (URL) guess is that your LDView lpub setup has edge lines set to "always black" Philo (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad)
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 | | Re: Western Train with instructions
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(...) Thanks! Strange. The edgelines show up very clearly on my system. I'm curious how other people find them? They're set to something similar to dark grey. Tim (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
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 | | Re: Western Train with instructions
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Hi Tim, Wonderful models and instructions! (no I'm not turning train ;o)... But I find the edgelines of black parts much too dark, making these parts illegible. What setup did you use? Philo (17 years ago, 16-Dec-08, to lugnet.trains, lugnet.cad, FTX)
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 | | LGEO Update
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Hi All, time to release an updated LGEO library. Here is a list of changes since the last update: lg_30552: added lg_30553: added lg_30554: added lg_41532: added lg_3645: added lg_49059: added lg_55013: added lg_3647: removed unreferenced (...) (17 years ago, 15-Dec-08, to lugnet.cad)
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 | | Re: Conditional Ring primitive?
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(...) OK, I'll go on evaluating cedge interest when you have fixed this issue. (...) Could be workable indeed. Philo (17 years ago, 13-Dec-08, to lugnet.cad)
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 | | Re: Colinear Vertices
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(...) Of course I start counts from zero ;o) (...) OK! My setup seems to work anyway... Philo (17 years ago, 13-Dec-08, to lugnet.cad)
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 | | Re: Conditional Ring primitive?
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(...) Looks like you found another LDView bug ;-). Zoom out and it works fine. It only doesn't work when the control points are clipped by the edge of the window. I'll have to figure out a way to fix that. (...) It's difficult, but by using polling (...) (17 years ago, 13-Dec-08, to lugnet.cad)
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 | | Re: Colinear Vertices
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(...) Hopefully you have primitive substitution set to two (second notch), since 1 provides 8-sided circular primitives. As for separating the stud logo from the primitive substitution, the logo is an implicit part of the substituted stud. It's not (...) (17 years ago, 13-Dec-08, to lugnet.cad)
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 | | Re: BlueBrick
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(...) Hi Michael, I've just released a new version of BlueBrick that fix the problem for the 4.5V and 12V rails. But you will need to upload some unofficial LDraw parts from the LDRAW.org part tracker, especially the new shortcuts created by Philo (...) (17 years ago, 13-Dec-08, to lugnet.cad, FTX)
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 | | Re: Conditional Ring primitive? [DAT]
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I made a quick try - and it doesn't work very well, even when it should (between a cylinder and a cone). Example: (URL) (cedge primitive is here included). Cedge seems to behave correctly on the more sloped cone, but not on the other, it appears (...) (17 years ago, 13-Dec-08, to lugnet.cad)
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 | | Re: Colinear Vertices
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(...) I'll need to keep 3 dp in this case. But since it didn't smooth anyway I had no incentive to enlarge the file... (...) OK, we'll see if there is downsides to this. Maybe for very small details? Have a look at some fine mesh parts such as (URL) (...) (17 years ago, 13-Dec-08, to lugnet.cad)
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