| | Re: Problem with LDView
|
| (...) (I did list that one first for a reason: to me it seemed the most likely culprit.) OK. Peter Bartfai (the person who maintains LDView's Linux port) has had crashes related to VBO in Linux on an ATI card. I'm not getting them with my ATI card (...) (16 years ago, 27-Jun-08, to lugnet.cad)
| | | | Re: Problem with LDView
|
| (...) While writing the LD4DStudio rendering code, I also had some problems with AV crashes. It turned out being caused by mixed glDrawElement usage (with / without glBindbuffer usage). I fixed it by calling: glBindBuffer(GL_ARRAY_BUFFER, 0); (...) (16 years ago, 27-Jun-08, to lugnet.cad)
| | | | Re: Problem with LDView
|
| (...) Memory usage is set to high, which I presume is the default. For the record I am using an IBM Thinkpad T42 with an ATI Mobility Radeon 7500. Interestingly I was speaking to Matt Hamann yesterday and he was having issues with LDView too, and he (...) (16 years ago, 27-Jun-08, to lugnet.cad)
| | | | Re: Problem with LDView
|
| (...) Thanks. It's actually crashing when VBO is used in LDView, and not crashing when VBO isn't used. However, I'll take a look at my pointer calls to see if there are any bound buffers at the time of the calls. When I initially implemented the VBO (...) (16 years ago, 28-Jun-08, to lugnet.cad)
| |