| | Re: New primitives? Travis Cobbs
| | | (...) OK, so I'll make this primitive, but which way should it face? Should it face up, like the stud primitive, or should it face down, like the box primitives? --Travis (17 years ago, 26-Mar-08, to lugnet.cad, FTX)
| | | | | | | | Re: New primitives? Travis Cobbs
| | | | | (...) Oh, and should the cap be at Y=0, or should the base be at Y=0? (For reference, with the stud primitive, the base is at Y=0.) --Travis (17 years ago, 26-Mar-08, to lugnet.cad, FTX)
| | | | | | | | | | | | Re: New primitives? Philippe Hurbain
| | | | | (...) I would use the cylinder as model, with the cap at Y=0 on top and an edge at bottom. But I somehow agree with Steve Bliss that it may be overkill if we decline capped cylinder in all angles... Philo (17 years ago, 26-Mar-08, to lugnet.cad, FTX)
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