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  Re: New primitives?
 
(...) OK, so I'll make this primitive, but which way should it face? Should it face up, like the stud primitive, or should it face down, like the box primitives? --Travis (17 years ago, 26-Mar-08, to lugnet.cad, FTX)
 
  Re: New primitives?
 
(...) Oh, and should the cap be at Y=0, or should the base be at Y=0? (For reference, with the stud primitive, the base is at Y=0.) --Travis (17 years ago, 26-Mar-08, to lugnet.cad, FTX)
 
  Re: New primitives?
 
(...) I would use the cylinder as model, with the cap at Y=0 on top and an edge at bottom. But I somehow agree with Steve Bliss that it may be overkill if we decline capped cylinder in all angles... Philo (17 years ago, 26-Mar-08, to lugnet.cad, FTX)

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