 | | Re: Why LDraw.org doesn't use ldconfig.ldr ???
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(...) I'm open to improving the unofficial ldliterc.dat colors, but I don't expect we want to use all the default ldlite colors -- unless they were tuned away from the original LDraw (ie, 4-bit VGA) colors. The other issue is if we the built-in (...) (19 years ago, 4-Oct-07, to lugnet.cad, FTX)
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 | | Re: Why LDraw.org doesn't use ldconfig.ldr ???
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(...) The actual truth may be lost to the sands of time, but I believe the ldlite colors were possibly copied from the original LDRAW colors, and the ldlite Windows lighting code was matched to that? I know I did a good amount of twiddling in the (...) (19 years ago, 4-Oct-07, to lugnet.cad, FTX)
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 | | Re: Why LDraw.org doesn't use ldconfig.ldr ???
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(...) looked at the ldliterc.dat above, and color 7 has the same setting as what is in ldconfig.ldr. However, the actual color being rendered seems too light. For example, here is an image from the part tracker: (URL) Here is the same part rendered (...) (19 years ago, 4-Oct-07, to lugnet.cad, FTX)
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 | | Preparing a L(EGO)Draw part for the Parts Tracker A review
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When the Lego Universe Team has started to share rough data of 80 parts (URL) and soon after I've got feedback from part authors that because of their excellent quality those parts were heavyweights and would give us a hard time reducing the file (...) (19 years ago, 4-Oct-07, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev.org.ldraw) !
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 | | Re: Why LDraw.org doesn't use ldconfig.ldr ???
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(...) I'd be happy to try, but it would require some things: An admin to install xvfb on the server An admin to give me a user account on the server to get it working Possible admin support if other dependencies are missing on the server As a note, (...) (19 years ago, 3-Oct-07, to lugnet.cad, FTX)
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