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Subject: 
Re: First SNOT spheres, now SNOT bunnies?
Newsgroups: 
lugnet.build.sculpture, lugnet.cad
Date: 
Fri, 15 Dec 2006 22:44:52 GMT
Viewed: 
463 times
  
In lugnet.build.sculpture, Travis Cobbs wrote:
In lugnet.build.sculpture, Bram Lambrecht wrote:
In lugnet.build.sculpture, Philippe Hurbain wrote:

Another handy option might be one to flip bricks pointing down so that they
point up.  So the sculpture would be completely studs out execept for the
bottom, which would always be studs up instead of studs down like it is now.
Not sure how this would look on the heads of animals, though.  Maybe a
tolerance so that any studs-down pieces within a certain percentage of
the bottom of the model are made studs up.  (Of course, that could
also be done with post-processing of the LDraw file.)

This is already an option!  Use the command line "-b 1" to get the bottom layer
of plates studs up instead of studs down.  Increase 1 to whatever number of
layers you want studs up (it'll do 5 layers at a time, so the next meaningful
layer command is "-b 6")  Also handy is "-d z" if your input mesh happens to use
a Z-up coordinate system instead of a Y-up coordinate system.  So if your models
are showing up rotated wrong, try that.
--Bram



Message is in Reply To:
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Another handy option might be one to flip bricks pointing down so that they point up. So the sculpture would be completely studs out execept for the bottom, which would always be studs up instead of studs down like it is now. Not sure how this (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad)

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