| | Re: Using Blender to animate Ldraw models
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| (...) I have done that for the grabber arm animation but for minifigs i'll stick to vertex groups. (...) You are right, but this method is not very handy inn this case. For my little animated movie i have started a character library in blender, (...) (18 years ago, 31-Jul-06, to lugnet.cad, FTX)
| | | | Re: Using Blender to animate Ldraw models
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| (...) Sorry, I didn't find anything to access that function. It might actually be neat to do at rendering stage, and a somewhat similar effect can be reached using subsurf and creases.. not quite right, though. (18 years ago, 15-Aug-06, to lugnet.cad)
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