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Subject: 
New way to make Ldraw parts?
Newsgroups: 
lugnet.cad.dat.parts, lugnet.cad
Followup-To: 
lugnet.cad.dat.parts
Date: 
Wed, 7 Sep 2005 00:58:59 GMT
Viewed: 
404 times
  
Has anyone looked into using Blender to create new Ldraw parts? There is a script that reads Dat to Blender http://www.princeton.edu/~mplough/ldraw.html, so perhaps it wouldn’t be so hard to flip the script? I’m a programming noob, so I may be off base there. As I understand it, Mlcad or the like is used to create new parts now, just thought an alternative, and perhaps a better one at that, would be a benefit to the community. If I knew how to write it, I would make one in a heartbeat, but I have emailed Plough, in the hopes that he can render assistance. Creating parts in a true modeling environment might also lead to optimization of the meshes.

-Stefan-



Message has 1 Reply:
  Re: New way to make Ldraw parts?
 
(...) If I recall that script won't work with the current blender version. A better script is here: (URL) (19 years ago, 7-Sep-05, to lugnet.cad.dat.parts)

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