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  rendering different scenes at same scale
 
Hi, Is there a way with L3P or directly in POV-ray to render different scenes (w/ models of different size) at the same scale (ie 1 LU always equals the same number of pixels ; the camera being of course isometric) ? Thanks, David (20 years ago, 13-Mar-05, to lugnet.cad)
 
  Re: rendering different scenes at same scale
 
(...) Surely just using the same coordinates will do this (may be tricky with globe coordinates getting the distance right) (20 years ago, 13-Mar-05, to lugnet.cad)
 
  Re: rendering different scenes at same scale
 
(...) David, LPub does this to make scale stay the same across building instruction steps. If you were to concatenate all your scenes together and separate them with a STEP and then CLEAR meta commands, then LPub would render each step as an image, (...) (20 years ago, 13-Mar-05, to lugnet.cad)

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