![](/news/x.gif) | | rendering different scenes at same scale
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| Hi, Is there a way with L3P or directly in POV-ray to render different scenes (w/ models of different size) at the same scale (ie 1 LU always equals the same number of pixels ; the camera being of course isometric) ? Thanks, David (19 years ago, 13-Mar-05, to lugnet.cad)
| | ![](/news/x.gif) | | Re: rendering different scenes at same scale
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| (...) Surely just using the same coordinates will do this (may be tricky with globe coordinates getting the distance right) (19 years ago, 13-Mar-05, to lugnet.cad)
| | ![](/news/x.gif) | | Re: rendering different scenes at same scale
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| (...) David, LPub does this to make scale stay the same across building instruction steps. If you were to concatenate all your scenes together and separate them with a STEP and then CLEAR meta commands, then LPub would render each step as an image, (...) (19 years ago, 13-Mar-05, to lugnet.cad)
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