Subject:
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Re: rendering different scenes at same scale
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Newsgroups:
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lugnet.cad
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Date:
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Sun, 13 Mar 2005 11:36:20 GMT
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Viewed:
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817 times
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> Is there a way with L3P or directly in POV-ray to render different scenes (w/
> models of different size) at the same scale (ie 1 LU always equals the same
> number of pixels ; the camera being of course isometric) ?
Surely just using the same coordinates will do this (may be tricky with
globe coordinates getting the distance right)
--
Dean Earley, Dee (dean@earlsoft.co.uk)
irc: irc://irc.blitzed.org/
web: http://personal.earlsoft.co.uk
phone: +44 (0)780 8369596
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Message is in Reply To:
![](/news/x.gif) | | rendering different scenes at same scale
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| Hi, Is there a way with L3P or directly in POV-ray to render different scenes (w/ models of different size) at the same scale (ie 1 LU always equals the same number of pixels ; the camera being of course isometric) ? Thanks, David (19 years ago, 13-Mar-05, to lugnet.cad)
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3 Messages in This Thread: ![rendering different scenes at same scale -David Bossard (13-Mar-05 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![You are here](/news/here.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: rendering different scenes at same scale -Kevin L. Clague (13-Mar-05 to lugnet.cad)](/news/x.gif)
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