Subject:
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rendering different scenes at same scale
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Newsgroups:
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lugnet.cad
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Date:
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Sun, 13 Mar 2005 09:32:53 GMT
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Viewed:
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743 times
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Hi,
Is there a way with L3P or directly in POV-ray to render different scenes (w/
models of different size) at the same scale (ie 1 LU always equals the same
number of pixels ; the camera being of course isometric) ?
Thanks,
David
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Message has 2 Replies: ![](/news/x.gif) | | Re: rendering different scenes at same scale
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| (...) David, LPub does this to make scale stay the same across building instruction steps. If you were to concatenate all your scenes together and separate them with a STEP and then CLEAR meta commands, then LPub would render each step as an image, (...) (19 years ago, 13-Mar-05, to lugnet.cad)
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3 Messages in This Thread: ![You are here](/news/here.gif) ![](/news/246.gif) ![Re: rendering different scenes at same scale -Dean Earley (13-Mar-05 to lugnet.cad)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: rendering different scenes at same scale -Kevin L. Clague (13-Mar-05 to lugnet.cad)](/news/x.gif)
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