| | Re: New LDraw based editor... GLIDE. Miguel Agullo
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| | Hi Dan, This looks very good. Questions/suggestions/comments: The interface looks like Leocad's one - is that a coincidence? Please consider exporting to 3DS. Leocad does it, while Mlcad does not. Unfortunately, updating Leocad's library is (used to (...) (21 years ago, 14-Apr-04, to lugnet.cad)
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| | | | Re: New LDraw based editor... GLIDE. Daniel Bennett
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| | | | (...) 1st off thanks for looking. Second can you post some links to 3DS stuff? I know nothing about it at the moment. Im guessing its short for something else. That request will get tacked on the end of the exports todo list. It will take a good (...) (21 years ago, 14-Apr-04, to lugnet.cad)
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| | | | | | Re: New LDraw based editor... GLIDE. Miguel Agullo
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| | | | | (...) My pleasure (...) 3DS stands for 3D Studio, or 3DS Max, as it now is called. This was originally an Autodesk product, now offered by Discreet. (URL) what I was referring to is the file format, which has become one of the standard ways to share (...) (21 years ago, 15-Apr-04, to lugnet.cad)
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| | | | | | | Re: New LDraw based editor... GLIDE. Miguel Agullo
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| | | | | | (...) Now that would be the zoom, wouldn't it? What I actually meant was a) a zoom that can get "inside" a model (useful for buildings specially) and b) a way to move and rotate the camera's target point. (21 years ago, 15-Apr-04, to lugnet.cad)
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| | | | | | | | Re: New LDraw based editor... GLIDE. Don Heyse
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| | | | | | | (...) I think ldview and ldglite can do this. (21 years ago, 15-Apr-04, to lugnet.cad)
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| | | | | | | | | GLIDE - Simple features im proud of. Daniel Bennett
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| | | | | | | (...) There is a nice little and probably well hiden feature i have added to GLIDE. Its called "Brick Focus". To use it press the 'F' key. Its will focus the camra on the curently selected brick. To reset the camera just press 'R'. Its the easyest (...) (21 years ago, 17-Apr-04, to lugnet.cad)
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| | | | | | | GLIDE - More about cameras. Daniel Bennett
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| | | | | Hi I don't want to give the user total camera freedom. Sorry. Its because of RTS games. I like RTS games there my fave computer game genre. The ones I found easiest to use had fixed views. If you have full camera control you can get lost easy. (...) (21 years ago, 17-Apr-04, to lugnet.cad)
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| | | | Re: New LDraw based editor... GLIDE. Charles McLachlan
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| | | | (...) Seconded. I particularly like the cartoony renderering, presumably done by increasing OpenGL's line width and not using lighting? Solve all your mismatching normal problems by not using them! Genius (...) I've played around with available 3DS (...) (21 years ago, 19-Apr-04, to lugnet.cad)
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