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Subject: 
Re: Wheels in LDraw
Newsgroups: 
lugnet.cad
Date: 
Tue, 23 Feb 1999 05:33:10 GMT
Viewed: 
847 times
  

Generally, the -Z direction is the 'front' for LDraw.  So I guess tires
and hubs should show their front to LDdraw's front.

Steve

usually i model everything, elements, sub parts, models, all from LDraw's
standard view being 3/4 front left.... the wheels i've been making use that
same orientation, but i agree that we should have a standard and stick to it...
in fact i even posted for this recently... even if it isn't the standard i use,
i feel we should decide on one and make sure that *ALL* parts are rotated to
meet that standard before they are added to the official elements catalog

J



Message has 1 Reply:
  Re: Wheels in LDraw
 
(...) Agreed. And the author should make sure their part(s) fit the standard. Terry has enough to do, without rotating parts around. Steve (26 years ago, 23-Feb-99, to lugnet.cad)

Message is in Reply To:
  Re: Wheels in LDraw
 
(...) The +X direction makes somewhat more sense to me, because it's the right orientation for 1/2 the wheels on a vehicle. Generally, the -Z direction is the 'front' for LDraw. So I guess tires and hubs should show their front to LDdraw's front. (...) (26 years ago, 22-Feb-99, to lugnet.cad)

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