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  Re: *** MLCad V3.30 *** new feature request
 
(...) Wow! I think you're right! SR3DBuilder looks exactly like what I'm looking for...except I'm on Ubuntu Linux and it doesn't work in Wine, where MLCAD is flawless. I asked Sergio about this through his website, so I'll see what he says. Thanks (...) (14 years ago, 20-Jun-10, to lugnet.cad.mlcad)
 
  Re: LDraw BFC Tool
 
(...) Hi, I like to introduce version 1.7.0.5 Beta of the BFC-Tool (it is necessary to update the information on the downloads section on ldraw.org): New features: Changed required .NET Framework from 3.5 to Framework 2.0 Added "What's (...) (14 years ago, 20-Jun-10, to lugnet.cad.dev, FTX)
 
  Re: World Cup 2010 stars rendered in Ldraw
 
(...) That´s Brickshelf... It was public. But when I just changed the tags of the folder, its locked again. Maybe I have to move to another service... Now I present it via deep link. Click on those Thumbnails for full size images. (17 URLs) (14 years ago, 18-Jun-10, to lugnet.cad, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) Great !!!! One request can you make it posible to edit inserted minifigures with minifig generator ? Thanks (14 years ago, 18-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Re: World Cup 2010 stars rendered in Ldraw
 
(...) Looks great....however.... When I try and click the links I get the error: "This folder is not yet public" Reuben (14 years ago, 18-Jun-10, to lugnet.cad, FTX)
 
  Re: LDraw BFC Tool
 
(...) snip (...) Thanks! You have no idea how many times I've forgotten to attach attachments to emails! Same thing! Kevin (14 years ago, 17-Jun-10, to lugnet.cad.dev, FTX)
 
  World Cup 2010 stars rendered in Ldraw
 
Hello Lego Fans, Today I want to present something for all football-fans among lugnet. I hope everyone enjoys the World Cup in South Africa so far. We Germans definately do :) By using Ldraw I build severel known players of the teams particapating (...) (14 years ago, 16-Jun-10, to lugnet.announce.moc, lugnet.cad, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
In lugnet.cad.dev.mac, Alex Taylor wrote: <snip> (...) <snip> (...) Duh, I was over thinking it big time. Thinking scaling etc would f-up the normals, but with mirroring they will stay the same length. So you are right all I have to do is check if (...) (14 years ago, 16-Jun-10, to lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) <snip> (...) Wow, this is amazing. I had no idea you could do these kinds of things with shaders. Like Don I too think it's time for me to get a good book/document on using shaders in OpenGL. Thanks for the revelation. Roland (14 years ago, 16-Jun-10, to lugnet.cad.dev)
 
  Re: Bricksmith 2.4: Faster. Much Faster.
 
(...) Hoo...that takes me back! :-) Doing the second shader was a bit of a blast from the past, actually - it's over 10 years since I last wrote assembler in anger! Alex (14 years ago, 16-Jun-10, to lugnet.cad.dev)


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