|
| | Re: *** MLCad V3.30 ***
|
| Hello Michael, I just want to thank you for the constant work you're doing to develop and upgrade this tremendous tool! Regards (URL) Marco> (15 years ago, 9-Feb-10, to lugnet.cad.mlcad, FTX)
| | | | Re: "Dither" colors in patterned/sticker parts
|
| (...) So, to expand a little on my earlier comments -- I think it would be reasonable, for now, to allow dithered colors1 in pattern/sticker parts and disallow RGB codes, with the thought that work would go forward on defining a texture mapping (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
| | | | Re: "Dither" colors in patterned/sticker parts
|
| (...) I heartfully agree !!! Philo (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
| | | | Re: "Dither" colors in patterned/sticker parts
|
| (...) I would go for this option. I'm not a fan of allowing RGB values in official part files, I'd rather keep it to color codes. However, if there could be a standard for texture mapping patterns & stickers (and parts made by mixing multiple colors (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
| | | | Re: "Dither" colors in patterned/sticker parts
|
| (...) I hadn't thought about this, but I kinda like the idea. The original LDRAW defined values for all color codes, and some of the newer codes were assigned because they are a variation/change from existing colors. The downside of this idea is (...) (15 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
| |