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 CAD / *44112 (-10)
  Re: 3D matrix math question
 
(...) If I understand correctly you shouldn't be checking on the projection, only on the full 3D transformed points. That means you should check after stage 2.5. You'll need the Z value to work out which side things lie on. Tim (18 years ago, 14-Dec-08, to lugnet.cad.dev, FTX)
 
  3D matrix math question
 
(...) I think I need help. I thought I was using gluProject for the conditional calculations, but discovered that I'm not. I multiple the projection matrix by the model-view matrix to get my transformation matrix, then run the points through that to (...) (18 years ago, 14-Dec-08, to lugnet.cad.dev, FTX)
 
  Re: Conditional Ring primitive?
 
(...) OK, I'll go on evaluating cedge interest when you have fixed this issue. (...) Could be workable indeed. Philo (18 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) Of course I start counts from zero ;o) (...) OK! My setup seems to work anyway... Philo (18 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Conditional Ring primitive?
 
(...) Looks like you found another LDView bug ;-). Zoom out and it works fine. It only doesn't work when the control points are clipped by the edge of the window. I'll have to figure out a way to fix that. (...) It's difficult, but by using polling (...) (18 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) Hopefully you have primitive substitution set to two (second notch), since 1 provides 8-sided circular primitives. As for separating the stud logo from the primitive substitution, the logo is an implicit part of the substituted stud. It's not (...) (18 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: BlueBrick
 
(...) Hi Michael, I've just released a new version of BlueBrick that fix the problem for the 4.5V and 12V rails. But you will need to upload some unofficial LDraw parts from the LDRAW.org part tracker, especially the new shortcuts created by Philo (...) (18 years ago, 13-Dec-08, to lugnet.cad, FTX)
 
  Re: x210c01 ChromeSilver Drill 4 x 4 x 7
 
(...) When the curvature is the only concern, then yes, but I have to take the screwshape into consideration, the closer I am to the ideal curve, the easier it is to calculate the screwshape and avoid holes in the part. Furthermore when thinking (...) (18 years ago, 13-Dec-08, to lugnet.cad.dat.parts)
 
  Re: Conditional Ring primitive?  [DAT]
 
I made a quick try - and it doesn't work very well, even when it should (between a cylinder and a cone). Example: (URL) (cedge primitive is here included). Cedge seems to behave correctly on the more sloped cone, but not on the other, it appears (...) (18 years ago, 13-Dec-08, to lugnet.cad)
 
  Re: Colinear Vertices
 
(...) I'll need to keep 3 dp in this case. But since it didn't smooth anyway I had no incentive to enlarge the file... (...) OK, we'll see if there is downsides to this. Maybe for very small details? Have a look at some fine mesh parts such as (URL) (...) (18 years ago, 13-Dec-08, to lugnet.cad)

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