| | Re: Blender to LDraw exporter (Blend2Dat v0.2)
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(...) export script still available for download somewhere? (16 years ago, 5-Dec-08, to lugnet.cad, FTX)
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| | Re: Using Unofficial parts in seperate folder
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(...) It's not all that rare, and becoming less rare all the time... (...) The UI could display a small "unofficial" icon beside unofficial parts in what part tree/list/pallette is offered by the software. Steve (16 years ago, 5-Dec-08, to lugnet.cad)
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| | Re: Using Unofficial parts in seperate folder
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(...) I believe that MLCad scans all files in unofficial directories at startup. So having a whole bunch of parts in unofficial directories slows down startup, but allows the directories to be used without having to rescan for parts every time a new (...) (16 years ago, 5-Dec-08, to lugnet.cad)
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| | Re: Using Unofficial parts in seperate folder
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(...) Part names have a maximum length of 64 characters. Some rare parts run up against this limit. Consequently, I don't think adding "Official" to official part names is a viable solution. (To be honest, it would also by really annoying to see (...) (16 years ago, 5-Dec-08, to lugnet.cad)
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| | Re: Multiple instances of CAMERA.DAT and LOOK_AT.DAT
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(...) If there were a real camera dat file that included facing information, look_at.dat would then be unnecessary, and the pairing problem would go away. --Travis (16 years ago, 5-Dec-08, to lugnet.cad)
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